1.1.0

Removed com.utilities.audio. Added WebGL support with one main caveat: clicking sounds during playback. This is a consequence of WebGL’s audio system (and its inability to stream audio during runtime), and is quite annoying. It can be generally ignored if you’re putting filters on your audio playback, but you might need a click removal filter of some kind if it gets particularly bad. Also added some more exposed variables to RadioTrackWrapper for usage in my game using this package: pale broadcast.

1.0.1

Added com.utilities.audio by RageAgainstThePixel for WebGL support as OnAudioFilterRead is not supported in WebGL.

1.0.0 - Initial Release

First release of Ryle Radio!


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