Known issues

  • Start and end rests on station tracks don’t work - High prio
  • New RadioTrackWrappers get linked when added in a RadioData and mirror values in their child RadioTrack - Mid prio, attempted to fix by creating RadioDataEditor but that doesn’t appear to have done it
  • Stations keep opening their dropdowns every time the inspector is switched - Low prio, maybe mid if it gets too annoying
  • Distortion when converting between sample rates at playback time - Low prio, can currently be worked around, but would prefer a future comprehensive fix ^sampleRateDistortionIssue

Future features

  • A type of RadioTrack that adds simple effects and filters- e.g: distortion, lowpass, something that resembles interference
  • More procedural audio types
  • Weighted track selection in stations
  • Converting the entire package to pure C#, and make Unity integration an extension, not core. Aww yeah, this is the fun one :)

Added features

  • Track attenuation- making some tracks quieter when another is playing (see [](../Guides/1.%20Basic%20Radio%20Sample.md#Attenuation Attenuation))
  • Stations- tracks of tracks?
  • Spatial broadcasters
  • Dead zones (insulators)
  • WebGL support (kinda)

This site uses Just the Docs, a documentation theme for Jekyll.