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Ryle Radio 1.0.0
An open-source "radio" system for Unity, allowing tracks, tuning, broadcasters, and more!
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The entire package. More...
Namespaces | |
| namespace | Components |
| Components to be placed on scene objects, e.g: Outputs, Broadcasters, Observers. | |
| namespace | Editor |
| Editor scripts for classes and attributes, notably excluding MultiselectAttribute. | |
| namespace | Tracks |
| Tracks to be used on a radio- includes base classes. | |
Classes | |
| class | MultiselectAttribute |
| A custom attribute that allows ints to display as a multiselect dropdown for a given collection, like a custom LayerMask. Due to int limitations you can only have up to 32 options. More... | |
| class | RadioData |
| The central data object defining the radio. Contains the tracks and information required to play the radio at runtime. Has a custom editor at RadioDataEditor. More... | |
| class | RadioUtils |
| Various utilities used throughout the project. More... | |
The entire package.